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Advanced Reconstruction (SOC-030)

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Advanced Reconstruction (SOC-030)

Enchantment — Class
Rare
null/null
Gain the next level as a sorcery to add its ability)


At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.


1R: Level 2


Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.


1R: Level 3


Spells you cast from anywhere other than your hand cost 2 less to cast.
Enchantment — Class
Rare
null/null
Gain the next level as a sorcery to add its ability)


At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.


1R: Level 2


Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.


1R: Level 3


Spells you cast from anywhere other than your hand cost 2 less to cast.
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From $0.71
Advanced Reconstruction (SOC-030)
$0.71

Description

Enchantment — Class
Rare
null/null
Gain the next level as a sorcery to add its ability)


At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn.


1R: Level 2


Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent.


1R: Level 3


Spells you cast from anywhere other than your hand cost 2 less to cast.
Advanced Reconstruction (SOC-030) | Hobbiesville